This page lists events relating to the use of ICT for environmental regulation. The site has no role in the organisation of these; please refer to the websites linked for further information.
Global Hack Site: http://fishackathon.co/
Fishackathon is a public-private partnership that aims to capitalize on the expansion of mobile technology use across the developing world to address sustainable fishery challenges. The annual Fishackathon event calls on coders, designers, creatives, architects, product managers, project managers, oceanographers, fishers, ichthyologist, phycologist, algologist, and beach combers from all around the world to come together to create new applications and tools for use on mobile phones, devices, and other end-solutions, which can help fishers work smarter and more safely in sustainable fishing.
You're being asked to develop a solution which addresses one of the four areas which are challenging our fisheries and oceans today:
• Fisheries Management - drawing on science to find ways to protect fishery resources so sustainable explotation is possible.
• Conservation - preservation, protection, or restoration of the earth's natural environment, natural ecosystems, vegetation, wildlife, and biodiversity.
• Aquaculture - the breeding, rearing, and harvesting of aquatic plants and animals in all types of water environments for food or to enhance recreational, commercial, and ecologically-important species and habitats.
• Traceability - ability to verify the history, location, or application of an item by means of a documented recorded identification. In particular, we are concerned with the fact that any product is manufactured or produced under safe working conditions, by workers that earn a fair wage and use methods that do not damage the environment or people.
To help you with the development of your solution, you can select one of the problem statement as a specific application of your solution. Each problem statement addresses at least one of the categories above.